Lode Runner (3D Interpretation)
I used to play the amazing Broderbund game Lode Runner when I was a wee lad. The best part – you could make your own levels using their level editor. Endless hours of fun creating really entertaining platform puzzles.
During college for a programming class which covered, amongst other things, Win32 programming I developed a 3D Lode Runner game with my friend Ryan Triplett. Well, okay, it’s more of a 2.5D game. Uses Win32, Windows GDI.