I used to play the amazing Broderbund game Lode Runner when I was a wee lad. The best part – you could make your own levels using their level editor. Endless hours of fun creating really entertaining platform puzzles.

During college for a programming class which covered, amongst other things, Win32 programming I developed a 3D Lode Runner game with my friend Ryan Triplett. Well, okay, it’s more of a 2.5D game. Uses Win32, Windows GDI.

LodeRunner gameplayLodeRunner gameplay

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Welcome!

Hi, thank you for visiting! I'm David York, a San Francisco software engineer.

My passions include game development, cooking, photography and travel.

I work as a mobile (iOS and Android) consultant and indie game developer.

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david@davideyork.com

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© 2021 David York